package com.sghd.pojo.fight.game;

import java.util.List;
import java.util.Map;

/**
 * @author frank
 * @date 2018-10-29 9:52
 * @desc
 **/
public class UnitVo {
    /**id*/
    private long id;
    private String name;
    /** 上阵的技能*/
    private List<BattleSkillVo> battleSkills;
    private Map<ChessType, Integer> elements;
    /** 数值属性*/
    private Map<UnitValue, Integer> values;
    /** 魔法值*/
    private Map<ChessType, Integer> magics;
    private boolean ready;
    private List<BuffVo> buffs;
    private boolean trustee;
    private int round;
    private int type;
    private long money;

    public UnitVo() {
    }

    public UnitVo(long id, String name) {
        this.id = id;
        this.name = name;
    }

    public long getId() {
        return id;
    }

    public void setId(long id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public List<BattleSkillVo> getBattleSkills() {
        return battleSkills;
    }

    public void setBattleSkills(List<BattleSkillVo> battleSkills) {
        this.battleSkills = battleSkills;
    }

    public Map<UnitValue, Integer> getValues() {
        return values;
    }

    public void setValues(Map<UnitValue, Integer> values) {
        this.values = values;
    }

    public Map<ChessType, Integer> getMagics() {
        return magics;
    }

    public void setMagics(Map<ChessType, Integer> magics) {
        this.magics = magics;
    }

    public boolean isReady() {
        return ready;
    }

    public void setReady(boolean ready) {
        this.ready = ready;
    }

    public List<BuffVo> getBuffs() {
        return buffs;
    }

    public void setBuffs(List<BuffVo> buffs) {
        this.buffs = buffs;
    }

    public boolean isTrustee() {
        return trustee;
    }

    public void setTrustee(boolean trustee) {
        this.trustee = trustee;
    }

    public int getRound() {
        return round;
    }

    public void setRound(int round) {
        this.round = round;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public long getMoney() {
        return money;
    }

    public void setMoney(long money) {
        this.money = money;
    }

    public Map<ChessType, Integer> getElements() {
        return elements;
    }

    public void setElements(Map<ChessType, Integer> elements) {
        this.elements = elements;
    }
}
